| CHARACTER
OUTLINES
Pierce
Force.
Colonel
Jim Raga.
Agarian origin - a veteran soldier serving with Network
Marine for several years and fighting many campaigns;
a well-decorated officer who has fought his way up through
the ranks to become Commander of the Network’s
elite Special Forces Team - Pierce Force.
Raga
commands loyalty and trust from his team, and is passionate
about the welfare of those who serve with him, his superiors
and men respect him. His one downfall is that he tends
to drink heavily after a costly mission.
Captain
Pala Toms.
Agarian origin – Pala is a long time friend of
Raga and the bond between them is unbreakable. Raga
assigned Pala as his 2nd in command on receiving his
command of Pierce Force. Like Raga, Pala holds the total
loyalty and respect of the team.
Pala
is the sensible officer who always thinks things through
fully before committing, and is reluctant to bend the
rules even when required to do so by Raga. He is a modest,
dependable officer and confident in his own ability
and that of his comrades. Pala will follow Raga wherever
and mostly without question.
Captain
Cap Beeta.
Capstan origin – a member of the dark skinned
Capstan Warrior Cast and 3rd in command of Pierce Force
for the last two years. Raga, and Pala hold a strong
tight friendship with Cap, a friendship that has saved
their lives on many occasions.
Cap
Beeta is the teams rebel and often charges into a situation
without due thinking. Raga usually manages to keep him
in check and out of too much trouble. He is the “joker
of the pack” a mischievous rogue, sometimes stubborn,
temperamental and contradictory, but will always be
there to back you up when needed.
Qwerti
Lithian origin – Qwerti is a bit of a mystery,
a reclusive loner. Once a high-ranking officer in the
Lithian military, he commanded the Fayad Brigade (Lithian
Secret Service) who was charge to hunt down the last
of the robotic Drepan species at the end of the Drepan
wars, and the Lithian hierarchy keeps his past secret.
He was headhunted by Network Command when the Fayad
was disbanded and is on permanent assignment to Pierce
Force as Chief of Lithian Scouts.
Qwerti
is passionate in his unwavering loyalty to Lithia and
is methodical and unprejudiced in all he does except
when it comes to the Drepan. Qwerti holds a deep loathing
of the once dominant robotic race and is ever watchful
for signs of their rise. He is the best in his field
and uses his knowledge to train other Lithian as scouts
for the Network when not of a mission with Pierce Force.
Phoenix
Command.
Command
Admiral Ral Torre.
Agarian origin - Torre is an experienced, proud, and
confidant officer who has gained respect from his fellow
officers and crew. He has commanded the Network Carrier
Phoenix Pride for the past six years, and expects and
gets unwavering loyalty from all who serve under him.
He is a veteran of numerous military campaigns and a
highly decorated officer.
Torre
is a mild mannered man who rarely loses his temper and
keeps his composure in most circumstances. However,
he can be aggressive when needs be, especially when
a battle situation arises. He is an expert at tactics
and strategy, and has often used this and his cunning
wits to pull the Phoenix out of a dyer situation.
Command
Captain Mittvn.
Agarian origin - Mittvn is a reliable and highly competent
officer who has commanded the Phoenix under Admiral
Torre for 5 years. He is highly proficient in communications
and expert in engineering.
Mittvn
usually goes by the book and is confidant in all he
attempts. He is a reliable and trusting officer to have
on your side in a tight situation, and was recommended
for the captaincy of the Phoenix by four members of
the high command. Admiral Torre leaves the day-to-day
running of the Phoenix to Mittvn knowing she is in expert
hands.
Lieutenant
Commander Norret.
Agarian origin – Norret is Chief Communications
Officer aboard the Phoenix, and is proficient in her
field. She is a competent tactician and is a qualified
linguist and translator, and can speak fluently upwards
of eleven alien dialects.
Norret
is a helpful and cooperative officer but has a volatile
temper if provoked. She is not adverse to bending or
breaking the rules if required to do so by the command
team of the Phoenix though to everyone else she is a
by-the-book officer with an exemplary record.
Chief
Medical Officer Ferl Collona.
Agarian origin – Doctor Collona is a professional
with a kind, warm, and generous heart. She is devoted
to her chosen profession, and is determined in her approach
in medical matters. Collona graduated with honours from
the Waii Institute of Medical Excellence and has been
the Phoenix’ CMO for 4 years.
Collona
is strong-minded and will not back down when countered
on something she has set her mind on. She has total
control of everything medial on the Phoenix, and has
often had words with Admiral Torre when things have
not been up to standard as far as medical supplies are
concerned. The well being of those onboard the Phoenix
is her primary concern.
Intelligence
General Mi Hancy.
Agarian origin - Hancy is Chief of Phoenix Intelligence,
a well-liked officer, a man of distinction, confidence,
and reliability; an intelligence gatherer of excellence
with the ability to turn his hand to most situations.
He is the backbone of Admiral Torre’s strategies,
and Pierce Force often relies on his word.
Hancy
counts Colonel Raga among his closest of friends, along
with Admiral Torre. He has the friendly ear of Second
Admiral Satamon the Network’ 2nd in command. Hancy
commands the admiration of most he has contact with,
with the exception of one Phoenix office he gets along
with everyone.
Network
Command.
First
Admiral Jerrico Spate.
Agarian origin – Spate is the Supreme Commander
Network, the highest-ranking officer in the military;
a man of considerable scope and experience in all things
military and political. He holds total control over
the Network and all ship or troop movements. Every military
campaign is passed through his desk for approval before
being assigned.
Spate
heads the high command in a permanent position, he cannot
be removed from office not even by the Coalition President.
He is the only non-DCO person to have supposedly set
eyes on Director Aaron Quinn.
Second
Admiral Satamon.
Waii origin – Satamon comes from a medical background
but is a master at tactics and warfare. She holds a
get-it-done attitude, and can’t stand unreasonable
failure. She is often found to be somewhat wary of Spate’s
authority but will challenge his decisions if the need
is warranted.
Satamon
gained her rank though stubbornness and determination,
and although an accomplished doctor chose warfare to
be her main occupation, however she still heads the
Waii institute of medical expertise.
Space-Martial
Tansk.
Agarian origin – Tansk is the Network’s
war-horse; a well-seasoned commander who has won many
a campaign and collected numerous accolades not only
from the Network but other worlds as well.
Tansk sees his word on battle tactics as final, only
bowing to Spate’s higher rank. He is known for
arguing with fellow officers when they challenge his
decisions. More often than not Tansk gets his way, and
it usually pays off.
Coalition Assembly.
President
Lurth.
Ventekian origin - Lurth is the foremost diplomat, the
Coalition’ 12th elected president and has been
in office for three terms (15 yrs). Lurth’ election
came after the brutal assassination of his predecessor
by extremists.
Lurth
is a member of the Ventekian Academy of Diplomatic Excellence,
an honoured and esteemed establishment who holds honour
above all else. Ventekian’ are truthful, sincere,
responsible, distinguished and confident. He is a shrewd
and accomplished politician that has coaxed many new
systems to join the unity of the Coalition.
Ambassador
Ooli.
Lithian origin – Ooli is one of the founder diplomats
of the Coalition, a formidable statesman, proficient
negotiator, and an acclaimed member of the Lithian Congress.
Virtually all other diplomatic delegates hold an admiration
for him and his accomplishments.
Ooli
is often found to be in the heart of debate no matter
the subject. He is passionate for diplomacy and his
views on most things are usually open and optimistic.
He is a fervent defender of individual rights of Coalition
members, and is an ardent supporter of the openness
of the Coalition Assembly.
Ambassador
Xxan.
Kodo origin - Xxan is a stalwart leader in the Assembly,
an accomplished negotiator of several awkward treaties,
and successful in bringing peace to a few aggressive
planets. She can be aggressive in her passion for politics,
and is a firm believer in democracy who will eagerly
argue a point until its completion.
Xxan’
long and colourful career has been tempestuous and lively,
noticeably in her resolve to bring to justice and prosecute
the extremists who assassinated the late president.
She pursued her objective until all those involved where
captured, and she puts the same determination into all
she does.
Ambassador
Morka.
Tanteee origin - Morka is a member of the Tanteee Imperial
house, a trustworthy and considerate man who always
looks for the good in others. He is a Statesman of the
highest calibre, loyal to his species and friends. He
is one of only a few who are privy to Tanteee’
planetary defence shield codes.He is the first Tanteee
to attempt to align Tanteee with the Coalition, and
is the Assembly’ newest delegate.
Morka
hold a high position within the Nor-trell, Tanteee’
powerful religious sect, and is trusted with the knowledge
of the highly secret Nor-trell vaults. He holds a command
rank within the Nor-trell Guard along with his diplomatic
status.
Directorate of Covert Operations.
Director
Aaron Quinn.
Origin – unknown. Director Quinn is a mystery,
an unseen shadow, a recluse who is self-centred, devious
and powerful. Quinn seldom leaves the safe haven of
his fortress space station Capa Morna. Although his
identity is unknown to most, most fear him, including
the Assembly. When needing to venture from Capa Morna,
Quinn is usually preceded by an entourage of Black Brigade,
the DCO’ Terror Troops.
Quinn’
power is second to none; one word from the Director
and planets fall, economies crumble, and people disappear
without trace. Inside the Coalition nothing goes on
without Quinn’ knowledge. He is untouchable, a
spectre who wealds his fist of brutal controlling power
over all he wishes.
Commissioner
Shatrish.
Nailian origin - Shatrish is Director Quinn’ lackey,
he is weak and cowardly but cunning and treacherous.
He fears the unseen and unknown, but more than anything
or anyone else he fears his superior. Shatrish thrives
on the power he gains from being associated with Quinn,
and often uses this power for his own twisted ends.
He is hungry with a desire to continually prove useful
to his master, though at the same time strips whatever
he can to boost his own fortune.
Shatrish
refuses to have the standard universal translation device
implanted at the base of his neck as is standard with
all Coalition members, instead he uses a translator
box that sits on his neck. Being of Nailian origin he
breathes a different atmosphere and need the constant
use of an inhaler to exist outside his own planetary
atmosphere.
Major
Sorya.
Drepan Hybrid origin - Sorya is an abstract being, a
hybrid of the long dead Drepan Robotic Species. Sorya
works for Director Quinn, but is untrustworthy and deceitful
using the DCO’ resources to fulfil his own needs.
He favours his own survival above all others, and will
eliminate anyone should the need arise. He is the ultimate
covert agent, a master of espionage and assassination.
Sorya
is able to change his appearance at will by using his
inbuilt Drepan virtual video system making him a perfect
infiltration agent. He is the last of his kind and secretly
holds a passion to rebuild his dead race, and often
works in seclusion on his own master plan. Knowledge
of Sorya’ existence is kept secret from everyone
albeit Quinn and a select few within the DCO realm;
should the Assembly, and especially the Lithians find
out Sorya would be hunted down and executed and those
responsible for his continuing existence would face
harsh penalties.
Tanteee.
Emperor
Zix.
Zix, although young in coming to the throne is a kind,
honourable, compassionate ruler, a man of his word who
rules with fairness and mercy. A man adores his life
partner the Empress Clin without question and will give
his life in her protection. He believes Tanteee must
expand and move out to join the other systems; this
has led to him sending Morka to negotiate entrance into
the Coalition.
Zix
relies heavily on his military chiefs and Nor-trell
Lantra to advise him; Grand Martial Goor Commander of
the military is his closest friend. He distrusts the
Provincial Lordsmen; they are split in their loyalty
to the Empire, and Lord Temacaman of the Berriani edges
the provinces towards civil war.
Grand
Martial Goor.
Goor commands the military with unchallenged authority.
He is strong willed but patient and listens to his high
commanders. He has an unwavering faith to duty, and
above all is extremely loyal to the Imperial family.
Goor
served Zix’ father until his untimely death, and
with the help of the Nor-trell has managed to keep the
provincial Lordsmen from tearing each other apart He
distrusts Lord Temacaman greatly and for this reason
has agents within the Berriani camp.
Nor-trell
Lantra.
The Lantra is the head of the Nor-trell religious sect;
a powerful and wise leader, with the wisdom of those
who held the position passed before. The Lantra has
untold powers, powers that can visualise the future
and past, with his thoughts he can control other Tanteee’
actions.
The
Lantra and Nor-trell are revered and feared by the provinces
and their Lords; none have yet tried to front the Nor-trell
in battle. The Lantra keeps the secrets of Tanteee’
past locked within the Nor-trell vaults; only Nor-trell
are allowed to enter the vaults.
Colonel
Lal.
Lal is related to Ambassador Morka and is a member of
the 1st Imperial house. He is a honourable man who will
give his life in the name of Tanteee. The Nor-trell
Lantra and those who rule respect him. He is honest,
caring and gentle and approaches most things with an
open mind, but has a fiery temper when called for.
Lal
is a master tactician and strategist and is fluent in
Nor-trell combat. Grand Martial Goor who hopes that
one day Lal will head Intelsect the Tanteee intelligence
department closely watches his military career. Like
Morka, he will become a close trusted friend of Pierce
Force’ Colonel Raga.
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